Some live alone, but hear footsteps in the attic. Customers will come into your shop with all sorts of strange ailments. Use your collection of powerful plants to influence the story and unravel Undermere’s dark mysteries. Hey everyone We're back with another little thread about Strange Horticulture, our puzzle game about being the proprietor of a local magical plant shop, and ending up a bona-fide plant detective. Find and identify new plants, pet your cat, speak to a coven, or join a cult. Strange Horticulture is an occult puzzle game in which you play as the proprietor of a local plant store. 16th day: Verona tells you it’s time for the ritual > But go to Daughters Stone (A25) > Use swiftsnare on Faye & drink the Elixir of Control.Use one of the cards given to you nightly to find a plant on the map. A guide to all achievements in Strange Horticulture. 13th day: Give Simone the Lisle of Neptune and get the Elixir Control recipe Strange Horticulture 100 Full Achievement Guide Strange Horticulture 100 Full Achievement Guide.16th day: Verona tells you it’s time for the ritual > But go to Swinside stone > Use the Dendrew’s Elixir.15th day: give the woman in the jade mask the Widow’s Woe.Use your growing collection to influence the story and unravel Undermere’s dark mysteries.Welcome to Undermere, a quaint town surrounded by hag-infested forests and rugged mountains. 14th day: get The Dendrew’s Elixir from Ennis Strange Horticulture - Find and identify new plants, pet your cat, speak to a coven, or join a cult.Find and identify new plants, pet your cat, speak to a. 12th day: give Forest the Lesser Merrydock Strange Horticulture is an occult puzzle game in which you play as the proprietor of a local plant store.10th day: offering of Cauldery in the forest.6th day: After Ennis > Sadgill > Leave the St.Banished: Day 16 > Ritual site (O9) > Counterclockwise from the top: Devil’s Nightcap, Swiftsnare, Widow’s Woe, Long Vericund, Elderphinium.Strange Horticulture Achievements, Choices & Endings – Endings Guardian of the Forest: Day 10> offering of Embersoul in the forest.Extreme Consequence: Isidore Day 2 > Meakdew > Isidore Day 5 > Storian.Strange Horticulture Achievements, Choices & Endings – Choices Horticulturist: Play the game without using the hint button.Now that you know where Long Meg is grab the Goldenlight note, and starting on A25, go three squares. Experienced Horticulturist: Identify all the plants (If you didn’t get it, simone unlocks it in the epilogue) From there, go north until you see 'The Daughters of the Stone Circle' in A25.A Mystery Solved: Use the disc with the square hole in the center to find a location on the map > 1st word: Put the disc on the map with the first word’s location in the square hole in the center > 2nd word: symbols around the outside of the disc (symbols around the outside of the disc).Secrets: Day 8 > wait for Amos > place the four slips and the desk one together like puzzle pieces > click the symbols in the top left of the desk until they match.Hidden Texts: Simone says she met a man who was looking for you > J22 > Find the Note > L25 > get the viewing device > Later, find Red Abony and drag it onto the device.Explorer: Visit 20 locations on the map.On the Map: Use one of the cards given to you nightly to find a plant on the map.Back from the Brink: After the “A Rising Dread” meter has been filled, reassemble the puzzle > give incorrect plants to customers.
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